3d textures
The thumbnails give you an idea of what the texture looks like. All the procedural textures for Bryce have been exported from Bryce 6 to avoid compatibility problems with my earlier version files. Vue textures were generated with Vue 6 Infinite and are compatible with further versions. Bitmap textures generally include a bump map and are tileable.
Procedural and PBR textures for your 3d models
Small metal debris
Original bitmap found on texturelib.com
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material
Large metal debris
Original bitmap found on texturelib.com
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material
Trestraou 2
Bitmap texture sampled near the Trestraou beach in northern Brittany, France
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material
Trestraou 1
Bitmap texture sampled near the Trestraou beach in northern Brittany, France
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material
Mossy stone wall
Bitmap wall texture derived from an image of www.cgtextures.com.
Tileable horizontally.
Size: 2600*1280 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material
Rough cobblestones
Irregular and rough cobblestones with sand in between.
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material
Pine needles and grass 2
A ground texture of pine needles with some green grass to add color
Tileable in all directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps. Vue .mat material
Pine needles and grass 1
A ground texture of pine needles with some green grass to add color
Tileable in all directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps. Vue .mat material
Lichen rock
A yellowish rock with lichen growin on it. Perfect for tundra environments.
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material
Fiery lava
Rock with lava just starting to cool off under it. One of my recent texture experiments.
Low mountains
A rather uniform texture for low mountains or hills.
Plaster
A plaster texture for walls and other artificial surfaces. Little irregularities catch the light.
Alien skin
A texture for a lizard like alien. Structured and reptilian.
Irish hills
Green, lush hills with some rocky formations at the top.
Jurassic park
A mountain texture with a dark green jungle at its bottom.
Cliff
An experimental mix of a bitmap rock texture and a procedural earth one at the bottom.
Fractal grey rock
This is probably the texture I used in my picture alien eggs.
Davidane
A very dry land with weathered rocks at the top.
Alien egg
Another alien texture. This one was used on the image Alien eggs
Gigerized
Another alien texture. This one is rather shiny and metallic. It could be a good basis for a terrain.
Alien 5
An alien texture for Bryce. Useable for any creature, especially if it is Gigeresque.