Here is a list of heightfields sorted by terrain type. They are suitable for backgrounds in 3D images or for low resolution terrains for games. They were created in Geocontrol, World Creator or Gaea.
Here is a list of heightfields sorted by terrain type. They are suitable for backgrounds in 3D images or for low resolution terrains for games. They were created in Geocontrol, World Creator or Gaea.
High mountain in the Alps with a glacier on top.
Maps: Height, TextureBase, Slope, Flows, Normals, Color, Rivers,, Weathering.
Resolution: 4K.
A variant of the river bend used in the corresponding Octane tutorial. This one was done in Gaea rather than World Creator..
Maps: Height, TextureBase, Slope, Flows, Normals, Color, Altitude.
Resolution: 4K.
A slope in a canyon in the West..
Maps: Height, TextureBase, Slope, Flows, Normals, Color, Debris, Soil.
Resolution: 4K.
High mountain in the Alps with a glacier on top.
Maps: Height, TextureBase, Slope, Flows, Normals, Color, Snow.
Resolution: 4K.
This map has a large valley in the center and also contains a road that zigzags in it..
Maps: Height, TextureBase, Slope, Flows, Normals, Color.
Resolution: 4K.
Here is a demo of one of our heightfields.

8K displacement map applied to a subdivided plane

Texture applied to displaced terrain.

Scatter system on top of the material.