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Procedural and PBR textures for your 3d models

Small metal debris

Small metal debris

Original bitmap found on texturelib.com
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material


Large metal debris

Large metal debris

Original bitmap found on texturelib.com
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material


Trestraou 2

Trestraou 2

Bitmap texture sampled near the Trestraou beach in northern Brittany, France
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material


Trestraou 1

Trestraou 1

Bitmap texture sampled near the Trestraou beach in northern Brittany, France
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material


Mossy stone wall

Mossy stone wall

Bitmap wall texture derived from an image of www.cgtextures.com.
Tileable horizontally.
Size: 2600*1280 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material


Rough cobblestones

Rough cobblestones

Irregular and rough cobblestones with sand in between.
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material


Pine needles and grass 2

Pine needles and grass 2

A ground texture of pine needles with some green grass to add color
Tileable in all directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps. Vue .mat material


Pine needles and grass 1

Pine needles and grass 1

A ground texture of pine needles with some green grass to add color
Tileable in all directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps. Vue .mat material


Lichen rock

Lichen rock

A yellowish rock with lichen growin on it. Perfect for tundra environments.
Tileable in both directions.
Size: 2048*2048 pixels.
Ambient occlusion, diffuse, displacement, glossiness, normal maps.
Vue .mat material


Fiery lava

Fiery lava

Rock with lava just starting to cool off under it. One of my recent texture experiments.


Low mountains

Low mountains

A rather uniform texture for low mountains or hills.


Plaster

Plaster

A plaster texture for walls and other artificial surfaces. Little irregularities catch the light.


Alien skin

Alien skin

A texture for a lizard like alien. Structured and reptilian.


Irish hills

Irish hills

Green, lush hills with some rocky formations at the top.


Jurassic park

Jurassic park

A mountain texture with a dark green jungle at its bottom.


Cliff

Cliff

An experimental mix of a bitmap rock texture and a procedural earth one at the bottom.


Tech structure

Tech structure

A technical structure inside or outside a spaceship.


Fractal grey rock

Fractal grey rock

This is probably the texture I used in my picture alien eggs.


Snowy mountain

Snowy mountain

Grey mountains with snow at the top.


Davidane

Davidane

A very dry land with weathered rocks at the top.


Spaceship

Spaceship

This one is for a mid-sized spaceship in darker tones.


Supertech

Supertech

A texture for a large spaceship


Structural

Structural

The structure of a large building with transparent areas.


Alien egg

Alien egg

Another alien texture. This one was used on the image Alien eggs


Gigerized

Gigerized

Another alien texture. This one is rather shiny and metallic. It could be a good basis for a terrain.


Alien 5

Alien 5

An alien texture for Bryce. Useable for any creature, especially if it is Gigeresque.


Creative Commons License
This work is licenced under a Creative Commons Licence.